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Sep 10, 2007
PC News | Race 07: Official WTCC Game
Sept 10, 2007 Put pedal to the metal! Or something. SimBin's released a demo of its PC racing sim Race 07: Official WTCC Game, which features two tracks and online multiplayer that supports up to 24 petrol heads. Anderstorp, Sweden and Brands Hatch, UK, are the tracks in question, and the cars available include the BMW E90 and the Seat, along with the Formula 3000 class. Here's a nice bullet-pointed feature list, coming to you via the wonders of copy and paste: Alternative action camera ...
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Sep 17, 2008
PC News from N4G | Rage
PC - Rage - id On Rage 360 Discs: MS Not Being Dickheads Yesterday, a report quoting Rage lead designer Tim Willits saying that content had been cut from the id Software title due to the limiting size of Xbox 360 discs was quickly shot down by Willits himself.

Following the mix-up, Shacknews had a chance to sit down with Willits and put the issue to rest, as well as several other controversial topics related to Rage (PC, 360, PS3)--many of which were originally raised by id Software president John Carmack.

"As far as game content, I will swear on the lives of my children that nothing was cut," said Willits in an early shoot-down of the rumor. Now Willits says the whole thing was a classic misunderstanding."

"Microsoft is not being dickheads," he said. "It was a simple kind of miscommunication. Microsoft does not charge a royalty per disc, but there is a cost of goods that goes along with manufacturing."
» Read More N4G
Sep 17, 2008
PC News from N4G | Rage
PC - Rage - id: Rage Not Cut Because of Xbox 360 Limits The limitations of the DVD medium and Xbox 360 hardware have not forced id to cut content from all versions of Rage (PC, PS3, 360), the studio has told Shacknews.

id stated, "There was NO CONTENT removed from RAGE because of the 360--NONE AT ALL. Moving from multiple wastelands into fewer but larger wastelands was a far better decision and is actually giving us more gameplay in the game.

We feel the 360 is a great platform and will provide a fantastic Rage experience."
» Read More N4G
Sep 17, 2008
PC News from N4G | Rage
PC - Rage - IGN: AGDC 08: id Talks Rage, Game Narrative At Austin GDC 2008, id Software's creative director Tim Willits poked fun at the notion of id giving a talk on game narrative. He then proceeded to give a talk on game narrative, detailing the ways id's new game Rage, in development for Xbox 360, PlayStation 3, and PC platforms, is fusing its story with its technology, the different ways of how telling a story in a game is unique, and how story factors into managing a franchise.
» Read More N4G
Sep 16, 2008
PC News from N4G | Rage
PC - Rage -  Rage Held Back By Xbox 360's Limits During his Austin Game Developers Conference discussion on storytelling and technology, id Software lead designer Tim Willits the developer is cutting back on the amount of content they would have liked to include in their upcoming shooter Rage. The main reason for limiting the game's content is the Xbox 360's limited disc storage, which allows about six to eight GB of data.

"The PC is limitless in the amount of data you can put on it," said Willits. "The PS3 has about 25GB. But the Xbox 360 roughly has 6 to 8 GB of data. We're hoping we can squeeze the game down to two discs for the 360 version."
» Read More N4G
Aug 2, 2008
PC News from N4G | Rage
PC - Rage - QuakeCon 2008: Carmack Talks Rage, Publishers, and PC Gaming TGR - "Those expecting any bombshell announcements from this year's QuakeCon keynote may have to wait for another time. While id CEO Todd Hollenshead did officially announce the next Doom game, job postings for the title had already surfaced on the internet, leaking the news far in advance, mitigating much of the impact of the announcement. Nothing more than a teaser image was released regarding the title, and audience reception seemed cautious, calling for "flashlight tape" and hoping for a more robust multiplayer experience."
» Read More N4G
Aug 1, 2008
PC News from N4G | Rage
PC - Rage - Rage 2 New Screenshots EA have released 2 new screenshots of Rage.
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Jul 31, 2008
PC News from N4G | Rage
PC - Rage - Willits: Rage still a long way from release Word at QuakeCon ahead of id Software's annual press conference and John Carmack's keynote address is that the company's new marquee title, Rage, is still a long way from release.

"It's not like we know and we're not saying," project leader Tim Willits joked about the release date with Eurogamer. "It's just, again, it's when it's fun and when it's done. Unfortunately that is the answer I have to give."

We asked Willits if Rage is a 2009 game, 2010, 2011, and all he'd say is that it's "not that far out" in response to the last one.
» Read More N4G
Jul 15, 2008
PC News from N4G | Rage
PC - Rage - IGN E3 2008: More on the id, EA Deal IGN writes: "For years seminal first-person shooter developer id Software partnered with Activision to publish its games. That changed on Monday, when EA revealed that it had signed a deal with id to publish Rage, the upcoming shooter/driving action game that was revealed last year. It's something of a change for id, part of what co-founder and programming wizard John Carmack described as a new vision for the company. After a couple years of relative quiet, id is busy working on a number of projects, from Rage, to Quake Live (a free, Web-based version of its famous game Quake III Arena), to Doom 4."
» Read More N4G
Jun 24, 2008
PC News | Rage
PC - Rage - id: 'User content not a huge consideration for us'

Despite being one of the pioneers in the PC modding scene, id Software won't be embracing user generated content on console any time soon.

Speaking to Next Gen, id developer Matt Hooper said he was a fan of user-generated content, but it wasn't where id was currently heading.

"For us personally, our biggest goal is - you can see it right now - we're pushing on the fidelity, visually," he said. "For us, we're doing things ...

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