Yesterday, a report quoting Rage lead designer Tim Willits saying that content had been cut from the id Software title due to the limiting size of Xbox 360 discs was quickly shot down by Willits himself.
The limitations of the DVD medium and Xbox 360 hardware have not forced id to cut content from all versions of Rage (PC, PS3, 360), the studio has told Shacknews.
At Austin GDC 2008, id Software's creative director Tim Willits poked fun at the notion of id giving a talk on game narrative. He then proceeded to give a talk on game narrative, detailing the ways id's new game Rage, in development for Xbox 360, PlayStation 3, and PC platforms, is fusing its story with its technology, the different ways of how telling a story in a game is unique, and how story factors into managing a franchise.
During his Austin Game Developers Conference discussion on storytelling and technology, id Software lead designer Tim Willits the developer is cutting back on the amount of content they would have liked to include in their upcoming shooter Rage. The main reason for limiting the game's content is the Xbox 360's limited disc storage, which allows about six to eight GB of data.
TGR - "Those expecting any bombshell announcements from this year's QuakeCon keynote may have to wait for another time. While id CEO Todd Hollenshead did officially announce the next Doom game, job postings for the title had already surfaced on the internet, leaking the news far in advance, mitigating much of the impact of the announcement. Nothing more than a teaser image was released regarding the title, and audience reception seemed cautious, calling for "flashlight tape" and hoping for a more robust multiplayer experience."
Word at QuakeCon ahead of id Software's annual press conference and John Carmack's keynote address is that the company's new marquee title, Rage, is still a long way from release.
IGN writes: "For years seminal first-person shooter developer id Software partnered with Activision to publish its games. That changed on Monday, when EA revealed that it had signed a deal with id to publish Rage, the upcoming shooter/driving action game that was revealed last year. It's something of a change for id, part of what co-founder and programming wizard John Carmack described as a new vision for the company. After a couple years of relative quiet, id is busy working on a number of projects, from Rage, to Quake Live (a free, Web-based version of its famous game Quake III Arena), to Doom 4."
Despite being one of the pioneers in the PC modding scene, id Software won't be embracing user generated content on console any time soon.
Speaking to Next Gen, id developer Matt Hooper said he was a fan of user-generated content, but it wasn't where id was currently heading.
"For us personally, our biggest goal is - you can see it right now - we're pushing on the fidelity, visually," he said. "For us, we're doing things ...
» Read More